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Team Write 1.X
Team Write 1.x is a full XML collaborative web service which allows several users, in real time, to write and read (WYSIWYG) simultaneously on the same TXT document, through a navigator (Java interface) or with an EXE-client (win 32).
Collaborate on the same document, in real time.
Team write is an applicative service of the last generation. Designed to increase company reactivity and reduce overheads, it will allow :
- to meet collaborators and work on one document, without moving from your desk,
- to exchange opinions and manage the meeting via the chat,
- all writers to check and validate together the document,
- everyone to leave the meeting with the valid document.
- a tool is included in the package to administrate the web-service.
Easy and quick to get in hands, offering a high flexibility of use, Team Write is the essential tool for :
- the collaboration of multi disciplinary teams in drafting of documents : preliminary studies, schedule of conditions, contracts, etc.
- bringing together each member of a project,
- provide to Elearning with poly valent and efficient tool,
- propose a working platform to your clients and suppliers, in real time
- facilitate distant-work, etc.
Team Write is based on an opened and evolutive architecture (metarezo). Thus it is inter operable with all operating systems and support two communication protocols : HTTP and TCP-Socket (synchronous and asynchronous).
It appeals XML encapsulation technologies, and object oriented C++ development, using server components (Com and DCOM). It can be quickly improved with new fonctionnalities dedicated to yours needs.
Moreover, the integration of Team Write on your network require no specific data-processing skills. collaborative web service shareware listed in collaborative web service section.
Keywords: multi disciplinary synchronous and asynchronous c development bringing together collaborative web java interface txt document server components communication protocols time team tcp socket real time reactivity distant work disciplinary teams object oriented c win 32 web service xml encapsulation technologies intuitive approach game one
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